Author: Compynerd255
Posted: 17 Nov 2012 06:14:16 pm (GMT -5)
You can do whatever you want to do in whatever order you want, but I personally believe that gameplay is the most important thing to get working as soon as possible - that's the route I'm taking with the Futility port. You can write the cutscene algorithm, but I would save content implementation for when your brain doesn't feel like coding.
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Posted: 17 Nov 2012 06:14:16 pm (GMT -5)
zeldaking wrote: |
Okay big bump. Here is the beginning of what I am going to hopefully get done today. huge giant cutscene stuff |
You can do whatever you want to do in whatever order you want, but I personally believe that gameplay is the most important thing to get working as soon as possible - that's the route I'm taking with the Futility port. You can write the cutscene algorithm, but I would save content implementation for when your brain doesn't feel like coding.
_________________
Visit Betafreak Games: http://www.betafreak.com
Help Me Pay for College:
- Sign up for Fastweb through my referal link!