Author: geekboy1011
Posted: 28 Oct 2012 10:22:51 pm (GMT -5)
The thing is calcnet has to have full interrupt control even chaining them in asm is a task that is underestimated (I should know I have tried.) the basic parser enables and disables interupts willy nilly and spazticly so much that its not feasible to even make a implementation unless we can implement it in a blocking fashion that during the sending and receiving of data there is no possible way for the basic program to continue.
On that note if you really really want something like that I might take a stab at it its still not an easy task and its one KermM would have to help me on immensly.
_________________
Cadan: CD : My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD
Cn2.2 Wireless Bridge : Still in the design phase.
Posted: 28 Oct 2012 10:22:51 pm (GMT -5)
The thing is calcnet has to have full interrupt control even chaining them in asm is a task that is underestimated (I should know I have tried.) the basic parser enables and disables interupts willy nilly and spazticly so much that its not feasible to even make a implementation unless we can implement it in a blocking fashion that during the sending and receiving of data there is no possible way for the basic program to continue.
On that note if you really really want something like that I might take a stab at it its still not an easy task and its one KermM would have to help me on immensly.
_________________
Cadan: CD : My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD
Cn2.2 Wireless Bridge : Still in the design phase.