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Cemetech Labs :: RE: Google Earth -> LDraw/Minecraft ("Voxel" Decomp

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Author: KermMartian
Posted: 16 Apr 2013 10:27:36 am (GMT -5)

elfprince13 wrote:
256 meter sky limit sounds like you're going to have a rough time with other aspects of NYC.
The file format supports arbitrarily-tall maps, up to 65536 meters, but I think 1024 meters should be enough for NYC. The tallest building will be the Freedom Tower, at 1776 feet or 541 meters, plus I need some space for bedrock, rock, water, grass, all that good stuff. I just need to start investigating whether the pcmylevel code and the viewer support those larger map heights.

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I also have a suspicion that at some point you should be able to upgrade numpy to a version that supports advanced indexing and get better performance by vectorizing a number of assignments (it even looks like newer versions than are offiically supported by Ubuntu are also out on a few PPAs).
Probably is a good idea indeed. I might want you to take a pass over my code for things that can be vectorized and optimized as well, if you have a few minutes at some point. I'm afraid I'm quite rusty from my days of vectorizing Matlab programs. Sad
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