Author: Compynerd255
Posted: 23 Feb 2013 08:44:09 pm (GMT -5)
That sounds like a good idea, provided you have the circuitry to stop a player for a few seconds and allow them to choose, which should be easy since you're making a subway.
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Posted: 23 Feb 2013 08:44:09 pm (GMT -5)
AHelper wrote: |
What sort of navigation should the rails use? I started to think again at having one that will stop you on the rail for a few seconds to show you a sign to tell you what the exit is, where it will take you, and give you a button to hit to let you go there. Otherwise, I have one just like the evocat one being designed in creative mode. |
That sounds like a good idea, provided you have the circuitry to stop a player for a few seconds and allow them to choose, which should be easy since you're making a subway.
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