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Cemetech Announcements :: RE: Hands-On with the TI-84 Plus C Silver Edition: Full Review

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Author: DJ_O
Posted: 20 Feb 2013 12:53:31 am (GMT -5)

Darn that sucks. Sad I am fearing that many BASIC games will have to rely on ASCII graphics and very simple menus in order to be playable.

Good to hear about the RecallPic commands, however. This means that BASIC programmers has over 210 KB of extra memory to store data (that they access with Pxl-Test) if they don't mind having a weird-looking picture filled with junk appearing randomly every now and then. (I'm thinking for example about enemy data in an RPG)

As for dual layer ASCII this sucks as well, although I guess it might be expected since white is no longer transparent in pictures. Now that you mention the top and bottom not being erased by text, however, I assume that this means that text sprites could be used? (Although most likely very slow >.<)

There will definitively be a need for ASM libraries to display tilemaps, rectangles and to change the text background color.
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