Author: geekboy1011
Posted: 12 Jan 2013 02:51:26 pm (GMT -5)
Ok after hashing some stuff out on irc.
Cn2Get will return
They will go into predefined list/strings (names will be short to save space)
The cn2.2 frame structure will be simple
[FlagB] : [Data]
The FlagB will denote if it is a string (0) or a List (1)
the lengths of the string/list are findable by
PacketLength-1 for strings
(PacketLength-1)/9 for lists
I'm leaning towards strings for the calc id's only because its easier to work with letters in basic with strings than it is with lists. Debate?
_________________
Cadan: CD : My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD
Cn2.2 Wireless Bridge : Still in the design phase.
Contest #9 Cn2.2 Ika Shmup
Posted: 12 Jan 2013 02:51:26 pm (GMT -5)
Ok after hashing some stuff out on irc.
Cn2Get will return
- -0 No data pending
-1 String
-2 List
They will go into predefined list/strings (names will be short to save space)
The cn2.2 frame structure will be simple
[FlagB] : [Data]
The FlagB will denote if it is a string (0) or a List (1)
the lengths of the string/list are findable by
PacketLength-1 for strings
(PacketLength-1)/9 for lists
I'm leaning towards strings for the calc id's only because its easier to work with letters in basic with strings than it is with lists. Debate?
_________________
Cadan: CD : My (first?!?) mod of the cadan engine for a not so demoified version of the game :HOLD
Cn2.2 Wireless Bridge : Still in the design phase.
Contest #9 Cn2.2 Ika Shmup