Author: ajcord
Posted: 07 Jan 2013 07:40:33 pm (GMT -5)
As it is right now, you can generate a map, move your settler around, etc but it glitches a lot when you add a city. I'm working on fixing that now, but it will take a lot of rewriting. Anyway, that's as far as I am, and to make it playable (even stretching the definition of the word) would be out of the question. The only thing I could do is disable the city-building part and release the rest of the program, which is basically just moving around a settler on a randomly generated map. Although the terrain generation algorithm is cool, I just don't think that's really worthy of submission for the contest.
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Posted: 07 Jan 2013 07:40:33 pm (GMT -5)
As it is right now, you can generate a map, move your settler around, etc but it glitches a lot when you add a city. I'm working on fixing that now, but it will take a lot of rewriting. Anyway, that's as far as I am, and to make it playable (even stretching the definition of the word) would be out of the question. The only thing I could do is disable the city-building part and release the rest of the program, which is basically just moving around a settler on a randomly generated map. Although the terrain generation algorithm is cool, I just don't think that's really worthy of submission for the contest.
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This isn't the signature you're looking for.