Author: Hayleia
Posted: 14 Dec 2012 08:49:03 am (GMT -5)
Well for the purpose I'd have, images would not be massive since they would only be high, not wide (the width would always be 8 or 16).
With 256x256, I would be able to convert 32 sprites, I guess it is enough for me, hopefully that should be enough for happybobjr too![Smile]()
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Posted: 14 Dec 2012 08:49:03 am (GMT -5)
KermMartian wrote: |
The size limit was intended to avoid people hogging bandwidth and temporary disk space with massive images, but I can raise it a bit. What would be a reasonable maximum for the TI-83+/84+? 256x256? |
Well for the purpose I'd have, images would not be massive since they would only be high, not wide (the width would always be 8 or 16).
With 256x256, I would be able to convert 32 sprites, I guess it is enough for me, hopefully that should be enough for happybobjr too

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